AI Insights · Timothy · April 2025
Top 5 Basketball Games on Unified Platform in Mexico, Q1 2025
Explore the performance trends of the top 5 basketball games in Mexico during Q1 2025, including downloads, revenue, and active users.
In the first quarter of 2025, the performance of the top basketball games in Mexico on a unified platform showcased varied trends across downloads, revenue, and active users. These insights are based on data from Sensor Tower.
Basket Battle from SUPERSONIC STUDIOS LTD experienced a fluctuating trend in weekly downloads, peaking at 29K in late December and settling around 19K by the end of March. Revenue saw a notable rise towards the end of the quarter, reaching about $17, while active users remained stable, ending the quarter at approximately 277K.
NBA LIVE Mobile Basketball by Electronic Arts showed a moderate increase in weekly downloads mid-quarter, peaking at 18K. Revenue consistently hovered around $200, closing the quarter at $204, while active users saw a decline, starting at 47K and ending at 31K.
Basketball Arena - Sports Game from MASOMO LIMITED displayed a surge in downloads in January, with numbers reaching up to 13K. Revenue fluctuated, peaking at $185 in January, and active users increased significantly, peaking at 35K in February before stabilizing around 21K.
Basketball Stars™: Multiplayer by Miniclip.com saw a strong increase in downloads towards the end of the quarter, reaching 19K. Revenue remained robust, peaking at $475, and active users grew steadily, ending March with 39K.
Basketball Battle NO WIFI Game from DoubleTap Software LLC experienced stable weekly downloads, averaging around 4K. Revenue remained consistent, closing at $40, while active user numbers saw a slight decline, ending the quarter at 19K.
For more detailed insights and data, visit Sensor Tower's platform.